
It would be fantastic if we could tailor our cockpit and instruments with offers from Garmin, Aspen Avionics or other options.One of the aspects of the simulation community I really enjoy is the diverse demographic of people that this hobby attracts. The ages of the 2D cockpits are now gone (and that's what we can easily edit in X-Plane ) ). Now that I have a 3D model ready, I would also like to improve the Panthera from Aerobask as the cockpit is already fitted with a GTN750+650.Ī proper (video + text) tutorial and an official plugin for a free editor like Blender would already be a nice step. And that last step (for the RXP GTN bezel and screen, for example) is far more tricky and requires much different skills and tools. acf (visible cockpit) (still lacking rotations to orient the model), the cockpit interactive parts and click spots are tightly bound to the *_cockpit.ojb which requires 3D editing and dataref logic. If you can almost attach a 3D model rather easily in the. Unfortunately, and from what I've seen, it's really not designed that way. Yes, that would be fantastic, and allow a very welcome degree of customisation/modernisation for some cockpits. Mille mercis pour cette superbe réalisation ! The current result with the default 172 is fantastic, and I'm really grateful we have the opportunity to use such an in-depth GTN device in X-Plane.

Unfortunately, I can't afford the time to get into that level of details - so I kept the original layout with two GTN units. I just wish it would have been easier, as editing the cockpit interactive elements can be very tricky. The original buttons remain functional (knobs, DTO, home). The result you can see on the pictures below is a new model with accurate dimensions for the GTN, with custom textures and UV map (1024x1024) including night lighting, a PBR screen surface with reflections and subtle "dirt", but I had to ditch the master selection button from the original mod as I'm not familiar with the animation and logics process for the interactive elements. I heavily tweaked a base model (from a payware) and created my own textures and effects.

I managed to adapt it to XP 11.10b5 and decided it should be interesting to update the GTN 3D model and textures. I also have the Reality Expansion Pack for the C172, but it's not compatible with the latest v11.10 yet.Īs you may know, there was a compatibility mod for the C172 including two GTN 750 in the cockpit. I purchased the superb GTN 750 addon a few days ago and since then I've been trying to get it in the default Cessna 172 from Laminar Research for XP 11.10b5.
